setSpawnStructure("cursed")
layers = new LayerGenerator()
layers.addLayer(60~60, <minecraft:bedrock>)
layers.addLayer(61~62, <minecraft:stone>)
layers.addLayer(63~63, <minecraft:dirt>)
layers.addLayer(64~64, <extrautils2:cursedearth>)
setCelestialAngle(0.5)
disableSky()
disableSkylight()
setFogColor(#000000)
addGenerator(layers)

